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It brings adventure gaming to a new plateau.

Again, let me congratulate you and Karen on your tour de force, brilliant, sensational and exceptional Riddle of the Sphinx. It is even more fun the second time around and I think it is because there is no dialogue. Games with lots of “talking” get boring the second time and one tends to click ESC or whatever to proceed rapidly. Your game is one to be savored, as it entices the player to keep exploring and looking with awe at the tombs of the ancients. I LOVED the ending. I pray that your sequel will be financed by the tons of money this game generates. It brings adventure gaming to a new plateau. Bless you and Happy New Year.

– Sincerely, Beth Scott (Gameboomers)

Karen Tobler

Author Karen Tobler

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